ForMaL
February 23rd, 2009, 09:56 PM
This is my first one, so I'm going to do my best. Please give me any feedback.
Achievement Guide
I'm Supposed To Die Tonight (20 points): Complete Mission 1 on any difficulty.
- Self explanatory.
Get In My Car (20 points): Complete Mission 2 on any difficulty.
- Self explanatory.
Candy Shop (20 points): Complete Mission 3 on any difficulty.
- Self explanatory.
Straight To The Bank (20 points): Complete Mission 4 on any difficulty.
- Self explanatory.
Disco Inferno (20 points): Complete Mission 5 on any difficulty.
- Self explanatory.
Amusement Park (20 points): Complete Mission 6 on any difficulty.
- Self explanatory.
Gunz Come Out (20 points): Complete Mission 7 on any difficulty.
- Self explanatory.
I'll Still Kill (20 points): Complete Mission 8 on any difficulty.
- Self explanatory.
Gotta Make It To Heaven (20 points): Complete Mission 9 on any difficulty.
- Self explanatory.
Got Paid (25 points): Complete all missions on Easy or better difficulty level.
- Self explanatory. However, achievements do 'stack' and playing it on hard for the first run-through will get you the following 2 achievements.
Gangsta (50 points): Complete all missions on Normal or better difficulty level.
- Self explanatory. See above.
Bulletproof (100 points): Complete all missions on Hard difficulty level.
- Self explanatory. See above.
Packin' Heat (10 points): Unlock all pistols.
- You must buy every pistol in the game. There are payphones that you will have to shop at. Once you answer the payphone, click 'Y' to be able to shop. Once you have enough $, you'll be able to buy the different weapons.
Note: If you pick a weapon up that you don't have off a dead body, you will not need to buy it. It will automatically store as a weapon that you have now.
Here is a list of all the weapons:
Pistols:
- Cole 19-11 (starting pistol)
- Signature 229 SD
- Desert Hawk (Dual Pistols)
- Ravaging Bull (Revolver)
Close Combat:
- Moss 59 (Pump Shotgun)
- Helker MP5
- MC 10 (DUal Uzis)
- Bregger MP9 SD
- Helker MP7
- SG 12 (Auto Shotgun)
Assault Weapons:
- Klaznikov 47 (AK 47)
- Klaznikov PK
- Silenced M4
- Helker 36 (G36)
- Fabrique 249
- Fabrique MG
Special Weapons:
- Saw 153 (Rocket Launcher)
- Accuracy 96 (Sniper Rifle)
- R16 (RPG)
- G94 (Grenade Launcher)
- Dragon SUV (Sniper Rifle)
Point Blank (10 points): Unlock all close combat weapons.
- Self explanatory. See above.
Rifled (10 points): Unlock all assault weapons.
- Self explanatory. See above.
Explosive (10 points): Unlock all special weapons.
- Self explanatory. See above.
Tooled Up (50 points): Unlock all weapons.
- Self explanatory. See above.
Wanna-be (10 points): Obtain 15 or more Silver Badges.
- Make sure you collect all posters and shoot all targets and you'll get this easily. You won't even really have to complete the 'scenarios'.
Regular (25 points): Obtain all Silver Badges.
- Make sure you collect all posters and shoot all targets and you'll get this easily. You won't even really have to complete the 'scenarios'.
Hardcore (50 points): Obtain 15 or more Gold Badges.
- Play on Hard. Make sure you shoot all targets and collect all posters. Also, make sure you complete every scenario as it gives you 25k towards your score. This is a necessity in most missions.
O.G. (100 points): Obtain all Gold Badges.
- Play on Hard. Make sure you shoot all targets and collect all posters. Also, make sure you complete every scenario as it gives you 25k towards your score. This is a necessity in most missions.
Savior (5 points): Revive a coop player.
- Play with one of your friends (or on XBL). Once someone goes down, there icon (which is a yellow circle will go gray). Once this happens, you'll have to maneuver your way to their body and simply click the 'A' button. Make sure you do this in enough time though because they will eventually get up by themselves.
We're Supposed To Die Tonight (10 points): Complete Mission 1 on any difficulty as a member of G-Unit.
- Make sure you join the game, don't host it. I don't believe 50 Cent counts for these achievements.
Get In Our Car (10 points): Complete Mission 2 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
Our Candy Shop (10 points): Complete Mission 3 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
We're Going Straight To The Bank (10 points): Complete Mission 4 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
Our Disco Inferno (10 points): Complete Mission 5 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
Our Amusement Park (10 points): Complete Mission 6 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
Our Gunz Come Out (10 points): Complete Mission 7 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
We'll Still Kill (10 points): Complete Mission 8 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
We Gotta Make It To Heaven (10 points): Complete Mission 9 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
G-Unit (50 points): Complete all missions on any difficulty as a member of G-Unit.
- Self explanatory, see above.
Hit and Run (10 points): Run over a foot soldier in a driving section.
- In mission 2, you will be driving. Simply run over one of the enemies that are on the road. The easiest time to do this is when it gives you the scenario to 'kill x3 special weapon enemies'. They will all be lined up in the middle of the road.
Ramping Up (10 points): Complete any of the ramp scenarios in a driving section.
- In mission 2, you will be driving. About half way through you will get the scenario to jump the ramp (it's glowing in red, you shouldn't miss it). If you hit the ramp, you get the achievement.
Death From Above (10 points): Destroy 50 vehicles and destroyable objects on the flying level without dying.
- In mission 6, you will be piloting a machine gun out the side of a helicopter. You have to destroy everything (to be safe). Kill every single vehicle you see. Also, there will be 'objects' you have to destroy such as [satellite dishes, sniper towers, oil tanks (mostly positioned on the houses with the enemies spilling out), AA Guns, Oil Tanks, and enemy bases]. Basically, if you think you can destroy it, do so. If you're playing on easy, it's pretty hard to die. If you're playing on hard, it's still pretty hard to die. Just make sure you take out all ground forces before trying to destroy the objects.
Up Close (5 points): Perform a counter kill.
- This is pretty simple. You get this pretty much right away in the first mission. You will automatically be thrown into a counter-kill on the first enemy. Just click the 'B' button once when you see it appear on the screen (don't tap it repeatedly). If you do it correctly, you'll get the achievement.
Note: To perform this action when not thrown into it, simply run up to an enemy and click 'B'.
Got It Done (5 points): Successfully complete one scenario.
- You'll also get this in the first mission. It will basically walk you through it. Kill the 4 enemies in time, and you get the achievement.
Scenario Master (20 points): Successfully complete 50 scenarios.
- There are plenty of 'scenarios' in the game and you'll definitely get this achievement in your quest to beat the game. I've beat the game on hard and I've done every single scenario, they're not hard.
Black Belt (40 points): Unlock all counter kill packs.
- Back to the payphone, you can purchase weapons, counter kills, or taunts. Simply purchase all the counter kills and you get this achievement.
Sharpshooter (25 points): Kill an enemy by shooting a rocket or grenade out of the air using Gangsta Fire.
- This achievement is probably the most difficult one for me. I found it worked best on the RPG guys. The RPG guys are always dressed in red. Once you see them, use gangsta-fire and try to time when he is going to shoot his rocket. Shoot it once it leaves his gun, achievement unlocked.
Fly Poster (15 points): Collect all 5 posters on any level. This can also be achieved by assisting another player in Coop.
- I'm going to give a mini-guide to collect all posters on Chapter 1 of the first level.
Poster #1: Once you drop down the first hole in the game (after killing the 2 enemies in the hallway) you should see it.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-1stPos.jpg
Poster #2: Look down and to the left of the first target.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-2ndPos.jpg
Poster #3: After you complete your first scenario, there is a cut-scene. After it's over, look to the right near the dumpster on a wall.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-3rdPos.jpg
Poster #4: After the rooftop scenario where you learn about gangsta-fire, there is a co-op jump. Once you're up here, go to the left and make another immediate left. It should be at the end of that hallway on a wall.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-4thPos.jpg
Poster #5: After you're given the objective to find the courtyard, break the barrier down and go left. You will see another barrier, inside this bathroom will be the last poster you need to get this achievement.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-5thPos.jpg
Target Practice (15 points): Shoot all 5 targets on any level. This can also be achieved by assisting another player in Coop.
- I'm going to give a mini-guide to shoot all targets on Chapter 1 of the first level.
Target #1: Once you and your partner lift the first double door, you'll see it up to the left on the side of a building.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-1stTar.jpg
Target #2: After the 3rd poster, there is some scaffolding. Kill the 2 enemies that come out of the door, and run towards the scaffolding (but don't go on it). Now, look directly behind you and up. You'll see it at the top of a building. (It's near the 3rd poster after your first scenario).
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-2ndTar.jpg
Target #3: After you get the 4th poster, you'll break through 2 barriers. You'll come up to a spot where you can drop down (don't do so yet). Make sure you shoot the target that's at the end of the hall first (there is no climbing back up).
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-3rdTar.jpg
Target #4: After you drop down (after shooting the 3rd target), you're going to encounter 2 enemies that are on the opposite side of a bridge from you. After you kill them, look off to the left of the bridge on the side of a building, you should see the 4th target.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-4thTar.jpg
Target #5: After you get the last poster, follow the path and you should see another barrier to break. The last target is in this room. Don't advance any further (through the door where you partner is positioned) because the mission will end and you won't be able to go back and get the final target.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-5thTar.jpg
Flying High (10 points): Score air time from a single character for more than 10 seconds.
- The best way to do this is by using a grenade (or multiple). You must keep an enemy in the air for 10 seconds. If you throw mass grenades, you'll get it. Because I don't even remember specifically going for this achievement and I got it.
Massacre (10 points): Kill 5 enemies fast enough to score a 5 kill combo.
- The fastest and easiest way to do this is where you first learn about gangsta-fire. You should have enough of it to take out all 5 enemies. Just slow the time down, and hit every enemy in the head (obviously they die quicker). Make sure you do so before the kill-timer runs out.
Millionaire (50 points): Have 1,000,000 dollars in the bank.
- This will take one play through if you don't buy any weapons at all. However, if you plan on buying weapons, you're going to have to play it more than once. However, make sure if you're going to go through again to play the last stages because they have the most money boxes (beginning stages don't have much).
Note: You're money is constantly increasing. Just because you start another game or choose a mission, doesn't mean you have to start over from $0.
Not bulletproof (0 points): Died on easy difficulty.
- Self explanatory.
Achievement Guide
I'm Supposed To Die Tonight (20 points): Complete Mission 1 on any difficulty.
- Self explanatory.
Get In My Car (20 points): Complete Mission 2 on any difficulty.
- Self explanatory.
Candy Shop (20 points): Complete Mission 3 on any difficulty.
- Self explanatory.
Straight To The Bank (20 points): Complete Mission 4 on any difficulty.
- Self explanatory.
Disco Inferno (20 points): Complete Mission 5 on any difficulty.
- Self explanatory.
Amusement Park (20 points): Complete Mission 6 on any difficulty.
- Self explanatory.
Gunz Come Out (20 points): Complete Mission 7 on any difficulty.
- Self explanatory.
I'll Still Kill (20 points): Complete Mission 8 on any difficulty.
- Self explanatory.
Gotta Make It To Heaven (20 points): Complete Mission 9 on any difficulty.
- Self explanatory.
Got Paid (25 points): Complete all missions on Easy or better difficulty level.
- Self explanatory. However, achievements do 'stack' and playing it on hard for the first run-through will get you the following 2 achievements.
Gangsta (50 points): Complete all missions on Normal or better difficulty level.
- Self explanatory. See above.
Bulletproof (100 points): Complete all missions on Hard difficulty level.
- Self explanatory. See above.
Packin' Heat (10 points): Unlock all pistols.
- You must buy every pistol in the game. There are payphones that you will have to shop at. Once you answer the payphone, click 'Y' to be able to shop. Once you have enough $, you'll be able to buy the different weapons.
Note: If you pick a weapon up that you don't have off a dead body, you will not need to buy it. It will automatically store as a weapon that you have now.
Here is a list of all the weapons:
Pistols:
- Cole 19-11 (starting pistol)
- Signature 229 SD
- Desert Hawk (Dual Pistols)
- Ravaging Bull (Revolver)
Close Combat:
- Moss 59 (Pump Shotgun)
- Helker MP5
- MC 10 (DUal Uzis)
- Bregger MP9 SD
- Helker MP7
- SG 12 (Auto Shotgun)
Assault Weapons:
- Klaznikov 47 (AK 47)
- Klaznikov PK
- Silenced M4
- Helker 36 (G36)
- Fabrique 249
- Fabrique MG
Special Weapons:
- Saw 153 (Rocket Launcher)
- Accuracy 96 (Sniper Rifle)
- R16 (RPG)
- G94 (Grenade Launcher)
- Dragon SUV (Sniper Rifle)
Point Blank (10 points): Unlock all close combat weapons.
- Self explanatory. See above.
Rifled (10 points): Unlock all assault weapons.
- Self explanatory. See above.
Explosive (10 points): Unlock all special weapons.
- Self explanatory. See above.
Tooled Up (50 points): Unlock all weapons.
- Self explanatory. See above.
Wanna-be (10 points): Obtain 15 or more Silver Badges.
- Make sure you collect all posters and shoot all targets and you'll get this easily. You won't even really have to complete the 'scenarios'.
Regular (25 points): Obtain all Silver Badges.
- Make sure you collect all posters and shoot all targets and you'll get this easily. You won't even really have to complete the 'scenarios'.
Hardcore (50 points): Obtain 15 or more Gold Badges.
- Play on Hard. Make sure you shoot all targets and collect all posters. Also, make sure you complete every scenario as it gives you 25k towards your score. This is a necessity in most missions.
O.G. (100 points): Obtain all Gold Badges.
- Play on Hard. Make sure you shoot all targets and collect all posters. Also, make sure you complete every scenario as it gives you 25k towards your score. This is a necessity in most missions.
Savior (5 points): Revive a coop player.
- Play with one of your friends (or on XBL). Once someone goes down, there icon (which is a yellow circle will go gray). Once this happens, you'll have to maneuver your way to their body and simply click the 'A' button. Make sure you do this in enough time though because they will eventually get up by themselves.
We're Supposed To Die Tonight (10 points): Complete Mission 1 on any difficulty as a member of G-Unit.
- Make sure you join the game, don't host it. I don't believe 50 Cent counts for these achievements.
Get In Our Car (10 points): Complete Mission 2 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
Our Candy Shop (10 points): Complete Mission 3 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
We're Going Straight To The Bank (10 points): Complete Mission 4 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
Our Disco Inferno (10 points): Complete Mission 5 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
Our Amusement Park (10 points): Complete Mission 6 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
Our Gunz Come Out (10 points): Complete Mission 7 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
We'll Still Kill (10 points): Complete Mission 8 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
We Gotta Make It To Heaven (10 points): Complete Mission 9 on any difficulty as a member of G-Unit.
- Self explanatory, see above.
G-Unit (50 points): Complete all missions on any difficulty as a member of G-Unit.
- Self explanatory, see above.
Hit and Run (10 points): Run over a foot soldier in a driving section.
- In mission 2, you will be driving. Simply run over one of the enemies that are on the road. The easiest time to do this is when it gives you the scenario to 'kill x3 special weapon enemies'. They will all be lined up in the middle of the road.
Ramping Up (10 points): Complete any of the ramp scenarios in a driving section.
- In mission 2, you will be driving. About half way through you will get the scenario to jump the ramp (it's glowing in red, you shouldn't miss it). If you hit the ramp, you get the achievement.
Death From Above (10 points): Destroy 50 vehicles and destroyable objects on the flying level without dying.
- In mission 6, you will be piloting a machine gun out the side of a helicopter. You have to destroy everything (to be safe). Kill every single vehicle you see. Also, there will be 'objects' you have to destroy such as [satellite dishes, sniper towers, oil tanks (mostly positioned on the houses with the enemies spilling out), AA Guns, Oil Tanks, and enemy bases]. Basically, if you think you can destroy it, do so. If you're playing on easy, it's pretty hard to die. If you're playing on hard, it's still pretty hard to die. Just make sure you take out all ground forces before trying to destroy the objects.
Up Close (5 points): Perform a counter kill.
- This is pretty simple. You get this pretty much right away in the first mission. You will automatically be thrown into a counter-kill on the first enemy. Just click the 'B' button once when you see it appear on the screen (don't tap it repeatedly). If you do it correctly, you'll get the achievement.
Note: To perform this action when not thrown into it, simply run up to an enemy and click 'B'.
Got It Done (5 points): Successfully complete one scenario.
- You'll also get this in the first mission. It will basically walk you through it. Kill the 4 enemies in time, and you get the achievement.
Scenario Master (20 points): Successfully complete 50 scenarios.
- There are plenty of 'scenarios' in the game and you'll definitely get this achievement in your quest to beat the game. I've beat the game on hard and I've done every single scenario, they're not hard.
Black Belt (40 points): Unlock all counter kill packs.
- Back to the payphone, you can purchase weapons, counter kills, or taunts. Simply purchase all the counter kills and you get this achievement.
Sharpshooter (25 points): Kill an enemy by shooting a rocket or grenade out of the air using Gangsta Fire.
- This achievement is probably the most difficult one for me. I found it worked best on the RPG guys. The RPG guys are always dressed in red. Once you see them, use gangsta-fire and try to time when he is going to shoot his rocket. Shoot it once it leaves his gun, achievement unlocked.
Fly Poster (15 points): Collect all 5 posters on any level. This can also be achieved by assisting another player in Coop.
- I'm going to give a mini-guide to collect all posters on Chapter 1 of the first level.
Poster #1: Once you drop down the first hole in the game (after killing the 2 enemies in the hallway) you should see it.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-1stPos.jpg
Poster #2: Look down and to the left of the first target.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-2ndPos.jpg
Poster #3: After you complete your first scenario, there is a cut-scene. After it's over, look to the right near the dumpster on a wall.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-3rdPos.jpg
Poster #4: After the rooftop scenario where you learn about gangsta-fire, there is a co-op jump. Once you're up here, go to the left and make another immediate left. It should be at the end of that hallway on a wall.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-4thPos.jpg
Poster #5: After you're given the objective to find the courtyard, break the barrier down and go left. You will see another barrier, inside this bathroom will be the last poster you need to get this achievement.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-5thPos.jpg
Target Practice (15 points): Shoot all 5 targets on any level. This can also be achieved by assisting another player in Coop.
- I'm going to give a mini-guide to shoot all targets on Chapter 1 of the first level.
Target #1: Once you and your partner lift the first double door, you'll see it up to the left on the side of a building.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-1stTar.jpg
Target #2: After the 3rd poster, there is some scaffolding. Kill the 2 enemies that come out of the door, and run towards the scaffolding (but don't go on it). Now, look directly behind you and up. You'll see it at the top of a building. (It's near the 3rd poster after your first scenario).
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-2ndTar.jpg
Target #3: After you get the 4th poster, you'll break through 2 barriers. You'll come up to a spot where you can drop down (don't do so yet). Make sure you shoot the target that's at the end of the hall first (there is no climbing back up).
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-3rdTar.jpg
Target #4: After you drop down (after shooting the 3rd target), you're going to encounter 2 enemies that are on the opposite side of a bridge from you. After you kill them, look off to the left of the bridge on the side of a building, you should see the 4th target.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-4thTar.jpg
Target #5: After you get the last poster, follow the path and you should see another barrier to break. The last target is in this room. Don't advance any further (through the door where you partner is positioned) because the mission will end and you won't be able to go back and get the final target.
http://i47.photobucket.com/albums/f169/jschroeds/Gaming/50CentBOTS-Mission1-Chapter1-5thTar.jpg
Flying High (10 points): Score air time from a single character for more than 10 seconds.
- The best way to do this is by using a grenade (or multiple). You must keep an enemy in the air for 10 seconds. If you throw mass grenades, you'll get it. Because I don't even remember specifically going for this achievement and I got it.
Massacre (10 points): Kill 5 enemies fast enough to score a 5 kill combo.
- The fastest and easiest way to do this is where you first learn about gangsta-fire. You should have enough of it to take out all 5 enemies. Just slow the time down, and hit every enemy in the head (obviously they die quicker). Make sure you do so before the kill-timer runs out.
Millionaire (50 points): Have 1,000,000 dollars in the bank.
- This will take one play through if you don't buy any weapons at all. However, if you plan on buying weapons, you're going to have to play it more than once. However, make sure if you're going to go through again to play the last stages because they have the most money boxes (beginning stages don't have much).
Note: You're money is constantly increasing. Just because you start another game or choose a mission, doesn't mean you have to start over from $0.
Not bulletproof (0 points): Died on easy difficulty.
- Self explanatory.